//==============================================================================
// Hypaspist_anim.txt
//==============================================================================

//==============================================================================
define blood
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
          Visualparticle sfx a blood spurt
         }
      }
   }
}

//==============================================================================
define HypaspistShield
{
   SetSelector
   {
      set hotspot
      {
         version
         {
         	visual Boeotian Shield
		ReplaceTexture Attachments G Shield Copper/Thespian Shield
         }
      }
   }
}

//==============================================================================
define cape
{
   SetSelector none 
   {
      variationlogic
      set hotspot
      {
         version
         {
			Visual Infantry G Hypaspist cape 
			 replacetexture infantry g hoplite head iron/Infantry G Hypaspist cape
       
         }
      }
   }
}

//==============================================================================
define norseSword
{
   TechLogic none
   set hotspot
   {
      version
      {
         Visual attachments g sword kkopis
      }
   }
}

//==============================================================================
define Head
{
   set hotspot
   {
      version
      {
		Visual new greek hypaspist head iron
		        ReplaceTexture Infantry g hoplite head bronze/Infantry g thespian head
      }
   }
}

//==============================================================================
anim Idle
{
   SetSelector
   {
      TechLogic none
	   set hotspot
	   {
	      version
	      {
				Visual Infantry N Bondi_IdleA
                                                          ReplaceTexture Infantry G Hoplite Standard/infantry g thespian standard
				connect RightHand norseSword hotspot
				connect LeftForearm HypaspistShield hotspot
				Connect TopOfHead Head hotspot
				//Connect backchest cape hotspot
	      }
	   }
   }
}



//==============================================================================
anim Walk
{
   SetSelector
   {
      TechLogic none
      set hotspot
      {
         version
         {
				Visual Infantry A Swordsman_WalkA

ReplaceTexture Infantry G Hypaspist Standard/infantry g thespian standard
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.00 true   
                  tag FootstepRight 0.40 true   
//-- end auto generated section
				connect RightHand norseSword hotspot
				connect LeftForearm HypaspistShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
   }
}

//==============================================================================
anim Attack
{
   SetSelector
   {
      TechLogic none
     set hotspot
	   {
	      version
	      {
				Visual Infantry A Swordsman_AttackA

ReplaceTexture Infantry G Hypaspist Standard/infantry g thespian standard
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.30 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				Connect TopOfHead Head hotspot
				connect RightHand norseSword hotspot
				connect LeftForearm HypaspistShield hotspot
         }
			version
         {
				Visual Infantry A Swordsman_AttackB
ReplaceTexture Infantry G Hypaspist Standard/infantry g thespian standard
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.51 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				Connect TopOfHead Head hotspot
				connect RightHand norseSword hotspot
				connect LeftForearm HypaspistShield hotspot
         }
      }
   }
}

//==============================================================================
anim Death
{
   SetSelector
   {
      TechLogic none
      set hotspot
      {
         version
         {
			Visual Infantry A Swordsman_DeathA
ReplaceTexture Infantry G Hypaspist Standard/infantry g thespian standard
				connect RightHand norseSword hotspot
				connect LeftForearm HypaspistShield hotspot
				Connect TopOfHead Head hotspot
                                Connect TopOfHead Blood hotspot
         }
      }
   }
}

//==============================================================================
anim Flail
{
   SetSelector
   {
      TechLogic none
      set hotspot
      {
         version
         {
				Visual Infantry A Swordsman_FlailA

ReplaceTexture Infantry G Hypaspist Standard/infantry g thespian standard
				connect RightHand norseSword hotspot
				connect LeftForearm HypaspistShield hotspot
				Connect TopOfHead Head hotspot
                                Connect TopOfHead Blood hotspot
         }
      }
   }
}


